What image comes to mind when we think of a game designer? Imagine a middle-aged man with balding hair? No, actually the game designer we are talking about is a young woman. Would we automatically think of a tech nerd glued to his laptop in movies? No, this is actually a cute Chinese girl with long black hair. And if we were told she graduated from Harvard Graduate School, would we assume she was wearing thick glasses? Not necessarily. She has no glasses on her face. We are talking about YU Yufei, a 27-year-old woman from Yunnan, China, who is sometimes referred to as “Florida” in China.

YU Yufei has always been a top student and showed a strong passion for English from a young age. That’s why she decided to study abroad after graduating from high school. At that time she dreamed of studying in a vibrant metropolis. So, after graduating from high school, she boldly decided to attend the School of Visual Arts in New York. As she considered her major, she weighed her options carefully. Eventually she settled on computer art and visual effects based on her interests accumulated over the years. During her college years, she worked tirelessly to improve her skills. Her final project, You Shell Be Happy, was an outstanding example of her innovative skills and flawless performance. It is worth noting that this project not only won the Rookie Awards 2020 awards for excellence, but also meets the highest standards in the industry. As a 3D art designer, YU Yufei has since entered the professional design arena.

After YU Yufei graduated from college, many world-renowned design companies offered her jobs, but she chose to work as a 3D generalist at Filament Games. She expressed her immense gratitude to Filament Games for allowing her to fully showcase her extraordinary skills. During her tenure at Filament Games, YU Yufei applied her extensive theoretical knowledge to various aspects of game design, including setting art style direction, designing/producing visual scenes, 3D modeling, creating special effects for games, and binding 3D Character Bones to 3D Character Animations, and more.

Objectively, YU Yufei exceeded expectations with her exceptional professional skills, remarkable judgment in 3D art design, and leadership skills, which made her the leader of the game. After spending a lot of time on construction, she successfully led the team to finish Filament Games’ first commercial game, RoboCo, which was released on November 3rd, 2022 on Steam. Through the creative use of Boolean operations, lofting, and the combination of surface patches, YU Yufei presented a new polygonal modeling method, bringing players a unique user experience. The game’s success opened up a clear path for Filament Games to develop intelligent game design.

Just as her career was thriving, she didn’t choose to stay in her comfort zone. Instead, she made her way to a more complicated academic platform — Harvard. As expected, YU Yufei successfully earned the master’s degree with an overwhelming grade.

During her studies, YU Yufei was invited to serve as Review Expert for Eco Young Online Art Exhibition POLARIS INITIATIVE 2021 “ARTS FOR POLAR” and Eco Young 2022 Online Art Exhibition “Future Food” in recognition of her outstanding achievements. Her systematic professional feedback and evaluations based on practical case studies have been instrumental in guiding candidates from various art schools around the world. Their contributions paved the way for the global 3D art design industry in a more sophisticated, professional and sophisticated direction.

During her graduate studies at Harvard University, YU Yufei actively participated in innovation and entrepreneurship as a member of the Harvard Innovation Laboratory Entrepreneurship Program. The program supports students in various fields with resources to develop their skills in innovation and entrepreneurship. Through the program, YU Yufei deepened her understanding of the relevant knowledge and applied it effectively to become an “innovative and entrepreneurial talent.” She integrates innovation and professional learning in a systematic way, digests the spirit of innovation, entrepreneurial consciousness, and develops her entrepreneurial skills.

It’s obvious that YU Yufei strives to be a pioneer and not just an employment-oriented talent. YU Yufei’s participation in the Harvard Innovation Laboratory Entrepreneurship Program underscores her enthusiasm for innovation and her desire to help advance the industry.

After graduating from Harvard University, YU Yufei was hired as a 3D artist by thatgamecompany, a renowned video game company. Her exceptional skills and technical ability have made her a notable talent in the industry. YU Yufei has completed numerous challenging milestones in the company and helped them achieve impressive commercial results. As a result, she has received high recognition as a key talent from senior management at thatgamecompany.

Today, YU Yufei is recognized as a leading expert in 3D art and design, bringing new dimensions to the professional development of this field. She is a major contributor to the advancement of the global 3D art and design sector.

YU Yufei’s exceptional talent and hard work were evident in her college graduation project. She went on to create two innovative intellectual property achievements, namely “3D Immersive Game Scene Design System Based on Digital Twins V1.0” and “3D Animation Scene Automatic Planning System Based on VR V1.0”. These achievements demonstrated her mastery of advanced 3D design techniques.

When asked about her plans for the future, YU Yufei remarked, “My journey has just begun. As a 3D art designer, I will continue to work hard in this field and strive to achieve even greater achievements. I am determined to do my part to advance the industry and take the 3D art design industry to even greater heights than ever before.” (by Alice Lee)

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